Thursday, 13 December 2012

Week 10 - Whole ford island


Week 10 - Whole ford island blog

While waiting for others to finish their work, so I can animate them, I thought I’d give an attempt on modelling the whole island now that I’ve got the hang of modelling lands.  As it turns out, I finished it within an hour. 

Using select object, select and move, and the z index below the animation line I was able to  produce:
 

I have produced 3 different islands using different techniques, it will be up to the other group mates to choose which they like best.

setback

scene 2 needs redoing as i seem to have forgotten to have the pictures in the same folder so when i gave it to my group mate it didn’t came wih the textures.  I tried to read it but it seems i have th wrong picture as the bumps are in the wrong place like so:


With a mini group meeting I was clear on what I needed to do and it turns out that that we don’t need arrow as we are going to take another approach.    We also discuss that we dont need to have the whole of the pacific ocean modelled, but just the part where Hawaii and japan are visible., so i came up with an improved version.

  
As it turns out I don’t need the blue sky in the background because of the daylight system, so I’ve deleted it.

unfortunately i lost the file.  see whole island - again and again


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